Easter Coding Mini-Game

Event Date:
March 26, 2026
Event Time:
9:30 am

Event details

In this Easter-themed coding challenge, pupils will create a simple mini-game such as “Catch the Egg” or “Hopping Bunny”. Using the event-driven block editor in j2code, they’ll explore movement, collision, and scoring.

Year Groups:

  • KS2

Tool:

  • j2code – Visual

Lesson Breakdown:

  • Introduction: How event blocks trigger action in games.
  • Modelling: Build a simple sprite that moves and reacts when touching an object.
  • Pupil Task: Pupils build their chosen Easter mini-game.
  • Extension: Add sound, score counters, or speed changes.

By the end of the lesson, pupils will know:

  • How event blocks work.

  • How to code movement and simple interaction.

  • How to test and debug their mini-game.

Practical Considerations:

  • Pupils logged into j2code.
  • Recommend devices with keyboards for ease.

Further Support:

Game-making support available in the j2code help section and Teachers’ Area.